Log in

No account? Create an account
not only but also
27th-Jan-2010 12:20 pm
Did the Arcanacon thing on the weekend, got to play 3 sessions out of 4 that I was hoping for. Somehow I ended up just as tired from this as from playing all four days. I blame old age.

Lock Stock and Two Smoking Trolls ... "Ia ia yog soffoff, like"
mareth_redorb's East End Cthulhu, pardon, Coofuuloo. Fun characters and a good gm :) The start was a little unfocussed and unclear as to where we were meant to be starting, but the main part of the scenario was a lot of silly fun trapped in a pub on a cold night. TPK :)

Mark Philp & Daniel Rehorek's almost-indie Cthulhu. I liked the basic premise of the characters being in therapy right after being picked up from some sort of mythos event, but I think it needed a touch more direction on the character sheets. With a normal indie game the players can discuss what the setting is, but the plot was determined by individual efforts of the characters in therapy, without discussion, and so unifying them was a little bit tricky, and at one point I think we lost momentum as a result. Only a minor quibble, otherwise it worked out pretty well, and we had fun being sub-20 SAN folks :)

Red Menance of Mars - Inspirational speech = "You're British! *slap*"
Pete Tracey's space1889/PDQ steampunkish romp. Good fun, with a fairly flexible scenario to respond to what the players were looking for. On occasion, this led to not being sure what we should be following up, because the tiny side plots kept expanding out, but we got to the exciting climax in the end.

Stuck around for the last session and helped around a little, then went to the postcon. The venue was nice, but.. between the long wait for food (I got my dinner well after 10.30pm) and the stone walls/floor/ceiling making the room louder than god, it wasn't quite the wind-down I was hoping for.

Prizegiving was a bit awkward - I think the rego area was a bit behind in catching up with paperwork to do with who played what, and so it started after 8pm... a little too long to keep the momentum up for folks. It might just be a side effect of tracking who played what through the room booking sheets rather than through game change forms - hopefully teething rather than an ongoing issue.

It was a bit sad to see a lot of faces missing from around the con, I think I was expecting to see more of the older con crowd coming along. There were many people I did get to see, and that was ace :-)
27th-Jan-2010 01:33 am (UTC)
Really wanted to be there, but alas not possible :-(
27th-Jan-2010 01:33 am (UTC)
Yours was a name that came up on the weekend, but yeah, understandable given the circumstances :)
27th-Jan-2010 03:14 am (UTC)
I'm touched that anyone realised I wasn't there. (Seriously)
27th-Jan-2010 03:43 am (UTC)
Prizegiving was a bit awkward - I think the rego area was a bit behind in catching up with paperwork to do with who played what ... It might just be a side effect of tracking who played what through the room booking sheets rather than through game change forms - hopefully teething rather than an ongoing issue.

Yep, it took a while to confirm which of the nominated award receivers still owed money, as the report that AON produces was an .XLS and I didn't have anything installed that would read it. I had to resort to looking up each name individually and confirm paid vs played, which of course took a whole lot longer.

A simple webpage listing attendees who had a recorded amount paid that was less than what was calculated for their sessions played would've avoided the need to rely on an external application. The amount owing wouldn't actually matter on that list - we could always look it up using existing functionality - it'd be enough to know "these people still owe us".

Edited at 2010-01-27 03:45 am (UTC)
27th-Jan-2010 03:55 am (UTC)
I did check that the rego computer could handle excel before hand...
But yeah, that could be done.
27th-Jan-2010 03:53 am (UTC)
I suspect that actually telling the GM's that they wanted them to hand in the bit of paper with who they were giving prizes to would also have helped facilitate the prizing process. Or printing out lists and getting the GM's to check their players had registered paid.
27th-Jan-2010 03:56 am (UTC)
The problem with discarding the game change forms is that you might not know if someone has paid for a particular session or not until the very last session, once you have all the room booking forms are in.

There are ways around this, but first year is always a bit shakey :)
27th-Jan-2010 03:59 am (UTC)
To be honest I didn't notice the lack of game change forms - so can't really comment there. Not familiar with the new system

I just know that when I went and asked what was the problem - then told the GM's for said games they needed to hand in that bit of paper - things seemed to move faster.
27th-Jan-2010 04:00 am (UTC)
heh, i hadn't noticed that prizing bit of paperwork :)
27th-Jan-2010 04:07 am (UTC)
I was one of the people who hadn't handed it in :) You see I wrote out our list of who I was going to give prizes to, held onto it to read out during prizing and then handed it in.

That seemed logical to me.

I think one of the big problems was communication fail between orgs and GMs.

I spent a lot of time sitting back telling myself it wasn't my place to stick my nose in until I did... That said - sometimes you need to be outside of a situation to identify the problem.

It also should be understood, that there are ways you can fill that gap, like with other con announcements while the rego desk completes its paperwork.

Edited at 2010-01-27 04:08 am (UTC)
(Deleted comment)
27th-Jan-2010 11:44 pm (UTC)
It happens :-) Maybe if you run it again at uniconk or something, we can get a shot.
27th-Jan-2010 08:02 am (UTC)
I shall be there... sometime soon, but I've decided no cons til thesis in. Tis very sad but there it is.
27th-Jan-2010 11:45 pm (UTC)
There seemed to be a lack of Melbourne Uni people in general actually... or maybe I just don't know any of the current ones :)
27th-Jan-2010 11:41 pm (UTC)
Canberra has stolen our souls :(
27th-Jan-2010 11:45 pm (UTC)
You must go to pheno again at least :-)
This page was loaded Jan 22nd 2019, 6:32 am GMT.