I ran Wandering Star at Conquest 2007, and I had a pretty good, if somewhat frazzled, time of it.
I ran 11 sessions and merinnan kindly ran one for me, so about
60 people played through over the weekend. There was a fair bit
of variation in how people approached the problems in the game,
so I got to watch them interact with various scenes in different
ways - violence, negotiation, sneaking, etc. When things
happened got shuffled around a fair bit, and what they thought
was happening was often quite different.
Unfortunately, I once again ended up with 1.5 sessions worth
being burbled into the game, and only 1 session to run it in, so
too many people got the accelerated version and no time to really
play through, or the quick version which left them not enough
time to think it through. I seem to have this 'talent' - mostly
through worrying people won't have enough to do, and forgetting
congamers propensity for waffling about and taking their time,
splitting up and looking at everything and so on.
So while people had fun, it wasn't quite the game I wanted to run,
which was a bit disappointing. I blame being out of practice - I've
really only run one con game since 2000, and it was two sessions.
If it was run without a time limit, I think it'd work as is, but
if I was going to run it at a con again, I'd make it two sessions
and expand some of the things a little.
On the plus side, I think it gave some folks a glance into
Werewolf:the Forsaken (even tho the situation that the
characters are in is atypical), and hopefully they might be
enthused to run it. Its a hard game to run at cons - the background
knowledge required is immense because there's so much
going on in their world. It would have been nice if Milsims had
brought some W:tF books along to sell :(
Anyway, for folks that might be interested, here's the scenario
as it stands - if I have time and interest I might tweak it up and
fix the things that are a bit wonky (some glitches on character
sheets, some details on how things are laid out), but right now
I don't really want to look at it for the moment. It doesn't include
the photos and maps, because some of that was copyright, and while
I don't mind using them myself at the con, I'm not too keen to