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not only but also
Arcanacon 
29th-Jan-2008 03:40 pm
wordier
Well, that's done. I was, as usual, totally dreading Arcanacon by Thursday. Its rare that I'm not totally sick of any game i have a hand in writing by the time the con actually rolls around. Riding 12km about the wilds of Waverley to get it all printed on Thursday night didn't really add to the "inspired" side of it, either.

But... we opened with two teams in session A, one pre-booked, one randomly made up, had the rest of Friday off, and then the whole of Saturday was packed. Normally when you say "well, mr individual, if you can find 3 more players, we can play", that doesn't happen. It /kept/ happening, and then the individuals would come back to play one of the other sessions too.

We had... oh, call it 6 pre-reg teams, and we ended up running 18 sessions (in the 11 we were open). A pretty good success, 42 people came through. Most of the sessions worked, and the people who played individual sessions seemed happy, and the ones that went all the way through liked the way the game worked linking all of them together. I think that the third session is still the weakest - its too long an introduction before the players get to really start making decisions, although there is plenty of scope there for characterisation. Given we effectively wrote 3 games, I count that as still a success.

The con over all seemed to go mostly ok - some hiccups, but nothing to fret about. The prizegiving and postcon suggest to me that roleplayer numbers were down - I know I missed a bunch of people that I'd expect to see, and didn't really see too many new folks wandering the halls. Partly that was because all the Living admin seemed to be up and off on another floor, but even without that, it seemed a touch sparse.

Overall, I give it a b+
Comments 
29th-Jan-2008 05:36 am (UTC)
Is there an online feedback form for the con, so people who missed the con completely (or for those who don't stick around for the awards ceremony for whatever reason) can perhaps fill it out and help you guys to figure out why numbers may be down?
29th-Jan-2008 05:56 am (UTC)
I Am Not An Org! :)

I believe there's a plan to put such a thing up asap.
29th-Jan-2008 06:02 am (UTC)
Sorry! It's just that you just Know Stuff(tm), see? :)
29th-Jan-2008 06:21 am (UTC)
I can fix that ! *stabs self in brain with pickaxe*
29th-Jan-2008 06:58 am (UTC)
Can you stab with a pickaxe? An icepick, sure, but a pickaxe?
29th-Jan-2008 12:40 pm (UTC)
Lets find out together, shall we! :)
29th-Jan-2008 12:53 pm (UTC)
Picky picky :-)
29th-Jan-2008 11:00 am (UTC)
Well, there goes that plan. ;_;
29th-Jan-2008 11:58 am (UTC)
Goes to prove that Knowing Stuff (TM) ain't as far advanced as we first thought! Maybe it's still curable!
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